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[NEWS PS3] Versioni Ufficiali del Tool WebMAN
Il Developer Deank rilascia la versione 1.32 del suo webMAN per migliorare la compatibilità con i CFW su base 4.66
Download webMAN v1.32
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Ultima modifica di Pa0l0ne; 05-01-2015 alle 23:54
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Rilasciato aggiornamento webMAN v1.33
Changes in webMAN 1.33 updated 2014/12/01
* Fixes issues with games like “Shadow of Mordor” – it can be launched in JB/folder format from internal/external now
* Probably will fix issues with other JB/folder-format games
* Fix is for all standard CFWs and for cobra CFWs (4.46-4.66)
* /app_home is intentionally not redirected to /dev_bdvd on cobra CFWs
Download webMAN v1.33
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Ultima modifica di Pa0l0ne; 05-01-2015 alle 23:53
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Rilasciato aggiornamento webMAN v1.34
The latest version of webMAN has been released by it's original creator ps3 developer deank. Besides this new version of webMAN v1.34, deank has also improved Stage2.bin for 4.66 Cobra ONLY where the developer has stated that it now fixes games like Dishonored. View all the details below:
Also note that stage2.bin is dealing with your PS3 Internal Flash files and a hiccup could result in a bricked consoles so be sure you install this as deank states below OR wait for new cobra 4.66 CFW updates to come as announced by developers Alexander (Ferrox Cobra) and Joonie (regarding darkjiros-darknet cobra)
INSTALL STAGE2.BIN AT YOUR OWN RISK
Originally Posted by deank
I continued my efforts to see what is wrong with Dishonored and Cobra... I'm glad to say that I managed to fix the issue.
The solution is ONLY for 4.66 CFW (Cobra). I also strongly suggest that you update your stage2.bin with the one I compiled, no matter which 4.66CFW (Cobra) you have.
http://www.deanbg.com/stage2_cfw_466.zip (26K)
Unzip the file and copy stage2.bin to /dev_blind/sys (to replace the one that came with your firmware) /dev_blind/sys/stage2.bin
Do this only if you're on 4.66 and make sure that you enable dev_blind either in webMAN or multiMAN to be able to replace the file.
Also webMAN 1.34 is available. There are some fixes and improvements in there.
http://www.deanbg.com/webMAN_1.34.zip
Dishonored now works in JB format from Internal/External and I also tested it from /net_host (new stage2.bin required).
This update of stage2.bin will probably fix few other games which have issues (no sound, lag or game-data-corrupted-errors).
Changes in webMAN 1.34 updated 2014/12/14
* Fixed processing of last_game.txt (generated by multiMAN). For JB games it contains the path to EBOOT.BIN, which was wrongly mapped to /dev_bdvd. It is now properly mapped to the /PS3_GAME folder of the supplied path in last_game.txt
* When loading JB games webMAN used the default TEST00000 game ID for creating the fake ISO (task.dat). It now checks the PARAM.SFO of the game and passes it to the cobra_map_paths (the way mmCM does) to create proper fake iso (task.dat).
* Improved the scan procedure to exclude some unnecessary files/checks and improved a bit the “lite” version.
The changes in stage2:
Check and fix path names with leading double forward slash (//)
Do not restrict game processes (EBOOT.BIN) and do some postprocessing (fixed at least 7 games/applications so far)
Fixed spoof offset for 4.66 (it will be needed next with the next fw version).
Download webMAN v1.34
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Ultima modifica di Pa0l0ne; 05-01-2015 alle 23:53
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Rilasciato aggiornamento webMAN v1.41
Deank has released a new update of webMAN 1.41 for 4.46 COBRA 7.0, 4.53 HABIB Cobra Edition 1.04, 4.55 Habib COBRA Edition 1.03, 4.60 CFW Cobra (Darknet or Habib), 4.65.x Rebug, and for VSH PRX Loader 1.05 by user for CFW 4.21 CEX/DEX, 4.46 CEX/DEX, 4.50 CEX/DEX, 4.53 CEX/DEX, 4.55 CEX/DEX, 4.60 CEX, 4.65 CEX/DEX and 4.66 CEX.
Changes in webMAN 1.41 updated 2015/01/04
* Fixed issues when using more than one external USB HDD on Cobra CFWs (4.46-4.66+)
* Fixed issues with homebrew locks/blackscreen/invalid-discs and other weird errors (CFW 4.65CEX/DEX and 4.66CEX)
* Removed habib’s patches and added two different ones to improve compatibility
* JB games from FAT32 USB HDDs will be mounted as /dev_usb (and not as /dev_usb***) – this issue appeared in CFW 4.20. /dev_usb is always the first usb hdd which the ps3 manages to mount. When it happens that your game is not on the first/fastest usb hdd it caused problems. “Reset USB Bus” was introduced to multiMAN more than a year ago, but it is now added to mmCM, too, without actual reset of the bus.
Download webMAN v1.41
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Ultima modifica di Pa0l0ne; 05-01-2015 alle 23:53
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